Wearable Computing: Technologies, Applications and Global Markets
ID : RND_042257 Format : PDF May, 2019 Publisher : BCC Research Pages : 111
The study includes detailed analysis of key trends and geographic information regarding the wearable computing market and its various segments. It also emphasizes the provision of global market sizes, compounded annual growth rates (CAGR), and revenue prospects for various segments and sub-segments through 2023. However, wearable computing's core market segment is comprised of product types that include smartwatches, fitness trackers or bands, smart eyewear and headsets, medical and health monitoring devices, smart clothing, and other devices (wearable cameras, body sensors and smart headphones).
The wearable computing report does not include the IT vendors or market size for software or applications (apps) used to support functioning of such devices. However, the product type segment covers only basic and smart devices that function based on the following technical attributes:
Operating System (OS) - Android, Wear OS by Google, Glass OS by Google, RTOS, Windows, Apple's Watch OS, etc.
Technical attributes: External speaker, GPS, heart rate sensor, megapixels, microphone, skin and body temp sensor, touchscreen, UV sensor, and waterproofing.
Connectivity: Bluetooth, Wi-Fi, NFC, and 3G/4G.
Operation mode: Tethered, standalone, and both.
Furthermore, in hardware or devices, the report does not include earwear that are Bluetooth devices used only for calling purposes and listening to music.
The market is also segmented by application areas including fitness and wellness (self-monitoring devices), healthcare and medical, military and defense, infotainment, and other industrial usage. The wearable computing market is further segmented based on its adoption among end-user type including consumers and commercial or industrial users. The scope of the study also includes major application areas of wearable computing devices, for example, all the segments of the market have been analyzed globally across North America, Europe, Asia-Pacific, and the rest of the world (RoW).
The report also provides company profile and competitive analyses of key wearable computing vendors holding the maximum share of the market. Some of the companies include Apple, Alphabet Inc., Fitbit, Garmin, Huawei, LG Electronics, Samsung, Sony, Xiaomi Technology and Lifesense Group.
- 29 data tables and 25 additional tables
- Detailed industry analysis of the global markets for wearable computing technologies and applications
- Analyses of global market trends, with data from 2017, estimates for 2018 and projections of compound annual growth rates (CAGRs) through 2023
- Identification and evaluation of recent technological developments, growth driving factors, industry challenges and market trends in the global wearable computing market
- Assess global market and revenue estimation for wearable computing technology by geographical regions, product types, application areas, organization size and verticals, and end user industries
- Patent evaluation, including coverage of the current state of technology, new patent applications, and newly issued patents
- Company profiles of major key players in the market, including Alphabet, Inc., Apple Inc., Sony Corp., Samsung Electronics, Seiko Epson Corp., Vuzix Corp., LG Corp., and Xiaomi Inc.
Table of Contents
Chapter 1 Introduction
What is wearable computing?
Current Market Scenario
Study Goals and Objectives
Scope of Report
Related BCC Research Reports
Chapter 2 Summary and Highlights
Chapter 3 Wearable Computing Global Market Overview
History of the Wearable Computing Industry
Evolution of Wearable Computing
Intense Competition and Declining Cost
Rising Demand for Activity and Fitness Monitoring
Increasing Adoption for Gaming and Infotainment
Demand in Non-Consumer Markets
Display Size and User Interface
Privacy and Personal Security
Aging Population and Increasing Prevalence of Chronic Diseases
Chapter 4 Market Breakdown by Product Type
Fitness Bands or Activity Trackers
Head-Mounts and Eyewear
Augmented Reality (AR) Headsets and Smart Eyewear
Virtual Reality (VR) headsets
Smart Clothing or E-textiles
Healthcare and Safety Monitoring Devices
Chapter 5 Market Breakdown by End Users
Market Size and Forecast
Commercial or Non-consumers
Market Size and Forecast
Chapter 6 Global Wearable Computing Market by Application
Fitness and Wellness
Gaming and Infotainment
Healthcare and Medical
Logistics and Warehousing
Safety and Law Enforcement
Chapter 7 Market Breakdown by Region
Rest of the World (RoW)
Chapter 8 Competitive Analysis
Market Share Analysis
New Product Developments
Agreements, Collaborations and Partnerships
Mergers and Acquisitions
State of Wearable Computing Market Developments
Strategic Market Developments- by Top Players
Smartwatch Patent Review
Augmented Reality Patent Review
Patent Review of Other Wearable Technologies
Chapter 9 Company Profiles
HUAWEI INVESTMENT & HOLDING CO., LTD.
SAMSUNG ELECTRONICS CO., LTD.
SEIKO EPSON CORP.
Other Prominent Vendors
ALIPHCOM, INC. (JAWBONE)
LIFESENSE GROUP B.V.
MISFIT INC. (FOSSIL GROUP, INC. COMPANY)
OSTERHAUT DESIGN GROUP INC.
OCULUS VR LLC (FACEBOOK INC. COMPANY)
UNDER ARMOUR, INC.
ZEPHYR TECHNOLOGY CORP. (MEDTRONIC PLC)
List of Tables
Summary Table : Global Wearable Computing Market, by Application, Through 2023
Table 1 : Global Wearable Computing Market by Product Type, Through 2023
Table 2 : Global Wearable Computing Market, by End User, Through 2023
Table 3 : Wearable Computing Market for Consumers, by Region, Through 2023
Table 4 : Wearable Computing Market for Commercial Users, by Region, Through 2023
Table 5 : Global Wearable Computing Market, by Application, Through 2022
Table 6 : Wearable Computing Market for Fitness and Wellness, by Region, Through 2023
Table 7 : Wearable Computing Market for Gaming and Infotainment, by Region, Through 2023
Table 8 : Global Wearable Computing Market for Healthcare and Medical, by Region, Through 2023
Table 9 : Wearable Computing Market for Lifestyle, by Region, Through 2023
Table 10 : Global Wearable Computing Market for Other Application, by Region, Through 2023
Table 11 : Global Market for Wearable Computing, by Region, Through 2023
Table 12 : North America Wearable Computing Market by End User, Through 2023
Table 13 : North America Wearable Computing Market, by Application, Through 2023
Table 14 : Europe Wearable Computing Market, by End User, Through 2023
Table 15 : Europe Wearable Computing Market, by Application, Through 2023
Table 16 : Asia-Pacific Wearable Computing Market, by End User, Through 2023
Table 17 : Asia-Pacific Wearable Computing Market, by Application, Through 2023
Table 18 : RoW Wearable Computing Market, by End-User Through 2022
Table 19 : RoW Wearable Computing Market, by Application, Through 2023
Table 20 : New Product Developments in Wearable Computing Market, 2016-2018
Table 21 : Agreement, Collaborations and Partnerships, Wearable Computing Market, 2016-2018
Table 22 : Mergers and Acquisitions, Wearable Computing Market, 2016-2018
Table 23 : Alphabet Inc., Net Revenue, 2015-2017
Table 24 : Alphabet Inc., Products and Services
Table 25 : Alphabet Inc., Recent Development
Table 26 : Apple Inc., Net Revenue, 2015-2017
Table 27 : Apple Inc., Products and Services
Table 28 : Apple Inc., Recent Developments
Table 29 : DAQRI LLC, Products and Services
Table 30 : DAQRI LLC, Recent Developments
Table 31 : Fitbit Inc., Net Revenue, 2015-2017
Table 32 : Fitbit Inc., Product and Services
Table 33 : Fitbit Inc., Recent Developments
Table 34 : Garmin Ltd., Net Revenue, 2015-2017
Table 35 : Garmin Ltd., Products and Services
Table 36 : Garmin Ltd., Recent Developments
Table 37 : Huawei Holdings and Investment Ltd., Net Revenue, 2015-2017
Table 38 : Huawei Technologies Co. Ltd., Product & Services
Table 39 : Huawei Technologies Co. Ltd., Recent Developments
Table 40 : Sony Corp., Net Revenue, 2015-2017
Table 41 : Sony Corp., Products and Services
Table 42 : Sony Corp., Recent Developments
Table 43 : Samsung Electronics Co., Ltd., Net Revenue, 2015-2017
Table 44 : Samsung Electronics Co., Ltd., Products and Services
Table 45 : Samsung Electronics Co., Ltd., Recent Developments
Table 46 : Seiko Epson Corp., Net Revenue, 2015-2017
Table 47 : Seiko Epson Corp., Products & services
Table 48 : Seiko Epson Corp., Recent Developments
Table 49 : Vuzix Corp., Net Revenue, 2015-2017
Table 50 : Vuzix Corp., Product & Services
Table 51 : Vuzix Corp., Recent Developments
Table 52 : Fossil Group (Misfit) Wearable Products
Table 53 : Osterhaut Design Group Inc.'s Product Portfolio
Table 54 : Xiaomi Inc.'s Product Portfolio
A research methodology is a systematic approach for assessing or conducting a market study. Researchers tend to draw on a variety of both qualitative and quantitative study methods, inclusive of investigations, survey, secondary data and market observation.
Such plans can focus on classifying the products offered by leading market players or simply use statistical models to interpret observations or test hypotheses. While some methods aim for a detailed description of the factors behind an observation, others present the context of the current market scenario.
Now let’s take a closer look at the research methods here.
Secondary Research Model:
Extensive data is obtained and cumulated on a substantial basis during the inception phase of the research process. The data accumulated is consistently filtered through validation from the in-house database, paid sources as well reputable industry magazines. A robust research study requires an understanding of the overall value chain. Annual reports and financials of industry players are studied thoroughly to have a comprehensive idea of the market taxonomy.
Post conglomeration of the data obtained through secondary research; a validation process is initiated to verify the numbers or figures. This process is usually performed by having a detailed discussion with the industry experts.
However, we do not restrict our primary interviews only to the industry leaders. Our team covers the entire value chain while verifying the data. A significant number of raw material suppliers, local manufacturers, distributors, and stakeholders are interviewed to make our findings authentic. The current trends which include the drivers, restraints, and opportunities are also derived through the primary research process.
The market estimation is conducted by analyzing the data collected through both secondary and primary research. This process involves market breakdown, bottom-up and top- down approach.
Moreover, while forecasting the market a comprehensive statistical time series model is designed for each market. Macroeconomic indicators are considered to understand the current trends of the market. Each data point is verified by the process of data triangulation method to arrive at the final market estimates.
The penultimate process results in a holistic research report. The study equips key industry players to undertake significant strategic decisions through the findings. The report encompasses detailed market information. Graphical representations of the current market trends are also made available in order to make the study highly comprehensible for the reader.
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